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depict historical connections
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make developments comprehensible
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focus on specific questions
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contextualize abstract concepts
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structure historical narratives
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support pupils in the development of own stories
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illustrate the complexity of history
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Thanks to the help of David Korfhage, we were able to translate the concept for the game in English as well as two sets of „content cards“ as examples. The „connection cards“ use only symbols, so they do not need to be translated.
You will find the concept and the content and connection cards as PDF Download here:
- Download: Textura Concept English (PDF)
- Content Cards Middle Ages
- Content Cards: Absolutism
- Textura Connection cards
If you have any questions, doubts or thoughts about it, do not hesitate contacting us. We are still at an early stage and like to develop „Textura“ further.